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Tokens of thieves that attacked my PCs this week

One thing I’ll say AI art has brought to my game is a little feeling of individuality among baddies. This encounter was a team of hired thugs, including assassins, warlocks, and wizards. For additional personality, each NPC had a code name (they’re on the file names.) There’s no reason the PCs would know what the character names are, but it helps a combat if they can be referring to targets by name.

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